Close Menu
Technology Mag

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Cloudflare will now block AI crawlers by default

    July 1, 2025

    Microsoft Says Its New AI System Diagnosed Patients 4 Times More Accurately Than Human Doctors

    July 1, 2025

    Tinder’s mandatory facial recognition check comes to the US

    July 1, 2025
    Facebook X (Twitter) Instagram
    Subscribe
    Technology Mag
    Facebook X (Twitter) Instagram YouTube
    • Home
    • News
    • Business
    • Games
    • Gear
    • Reviews
    • Science
    • Security
    • Trending
    • Press Release
    Technology Mag
    Home » ‘Batman: Arkham Shadow’ Proves VR Gaming Isn’t Just a Gimmick
    Games

    ‘Batman: Arkham Shadow’ Proves VR Gaming Isn’t Just a Gimmick

    News RoomBy News RoomDecember 22, 20244 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email

    There’s a tendency for VR games to be seen as gimmicks—forgettable spin-offs of better-known franchises. Indeed, the last attempt at Batman Arkham VR was exactly that—little more than a vaguely interactive movie. That’s not the case here though. Arkham Shadow is an ambitious, full-length outing (expect 10 to 15 hours playtime) with a satisfyingly layered and twisting narrative. It has time and space to flesh out its world, giving players a chance to spend as much time out of the Batsuit as in it, with Batman undercover in Blackgate Prison in his “Matches Malone” persona for much of the game.

    It boasts an expansive cast of allies and enemies to encounter (some of whom, given Shadow’s placing as a prequel, have yet to take their place in Batman’s rogues gallery), and even packs in a bit of star power in the voice acting—Roger Craig Smith returns to voice Bruce Wayne/Batman with gravel-voiced menace, while Elijah Wood takes on the role of a pre-Scarecrow Jonathan Crane. There’s nothing gimmicky about this.

    It’s all bolstered by robust gameplay mechanics that truly make you feel as though you’re Batman, like never before. Camouflaj has masterfully adapted every pillar of what made the conventional Arkham games great—stealth, combat, investigations—into an immersive, first-person VR experience.

    Little touches such as activating Detective Mode—a visual filter highlighting clues in the environment—by raising a controller to the side of your head, soon makes you feel like you’re actually wearing the infamous cowl, while stealth play is a real delight. Skulking through the shadows and taking out the Rat King’s acolytes, sneaking out from an air vent to take down a grunt or hoisting them up high to dangle helplessly from a perch, it’s easy to feel like the very urban legend Batman cultivates for himself.

    When stealth isn’t an option, melee combat creates the same wonderful flow state as the original Arkham games. You’ll directly pummel foes one-on-one, switching between uppercuts, jabs, thrusts, twin-fisted slams and more to break through defenses, then weave seamlessly into real-time blocks and counters as you juggle groups of enemies.

    Courtesy of Meta/Camouflaj

    Image may contain Architecture Building Hotel Indoors Restaurant City Cafe Urban Nature Night Outdoors and Motel

    Courtesy of Meta/Camouflaj

    An alert to the side of your vision indicates incoming blows—flick an arm to the side and you’ll intercept the off-screen attack, instantly pulling your attention to the next foe, while sweeping your arm without squeezing the Quest controller’s triggers brings your cape up for a deflecting blow. All the while, you’re building up charge for devastating finishers that land with punishing gravity. That you’re doing it all with your own fists, rather than tapping buttons on a controller, makes you feel like an unstoppable badass.

    Throw in the ability to start off an encounter with a brutal glide-kick or a well-aimed Batarang, or to disorient enemies with smoke bombs, and it’s enough to make you think you really could take on a dozen masked assailants in real life. You can’t, so don’t try, but fights here offer just enough exertion that it feels like a workout—a body combat class the game throws in every so often, making for a play experience that’s only possible in VR.

    Virtually Unbeatable

    That’s the magic of Arkham Shadow—it brilliantly balances an experience console and PC gamers expect with the immersive elements that are unique to VR. While there are plenty of other great games in VR already—Asgard’s Wrath II, The Room VR, and of course Beat Saber, to name just a few—they’re all preaching to the converted, the comparative few who’ve already gotten on board with virtual reality gaming. Batman, arguably the world’s most popular superhero, brings that ever-elusive crossover appeal though. With the promise of an untold story in one of his most popular settings, this has the potential to attract new players, bringing them into the VR ecosystem.

    Sure, to an extent, Camouflaj is just playing the hits here, remixing the best bits of Rocksteady’s original Arkham games for VR—there’s even a host of collectibles to hunt down, scattered around Gotham by the Rat Cultists in the same manner that Riddler Trophies were in earlier games, often requiring a puzzle be solved or new bit of Bat-tech be acquired to reach. There’s comfort in that familiarity though, making it easier for players to make the VR transition.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleWhat’s the Winter Solstice, Anyway?
    Next Article The Best Running Shoes for Outpacing All Your Troubles

    Related Posts

    ‘Dosa Divas’ Is a ‘Spicy’ New Game About Fighting Capitalism With Food

    June 26, 2025

    How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’

    June 17, 2025

    Review: Nintendo Switch 2 Is Recognizably Amazing

    June 16, 2025

    Shot by His Father and Left Blind—Now He’s a Hardcore Gamer

    June 15, 2025

    Microsoft Finally Gets Into the Handheld Game With ROG Xbox Ally

    June 13, 2025

    iFixit Says Switch 2 Is Harder to Repair, Probably Still Drift Prone

    June 9, 2025
    Our Picks

    Microsoft Says Its New AI System Diagnosed Patients 4 Times More Accurately Than Human Doctors

    July 1, 2025

    Tinder’s mandatory facial recognition check comes to the US

    July 1, 2025

    Save 20% With VistaPrint Coupons for July 2025

    July 1, 2025

    OpenAI Leadership Responds to Meta Offers: ‘Someone Has Broken Into Our Home’

    June 30, 2025
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    News

    Microsoft Authenticator is ending support for passwords

    By News RoomJune 30, 2025

    Microsoft will soon no longer let you use its Authenticator app to store or autofill…

    AT&T says ‘our network’ wasn’t to blame for Trump’s troubled conference call

    June 30, 2025

    The government’s Apple antitrust lawsuit is still on

    June 30, 2025

    Apple’s AI Siri might be powered by OpenAI

    June 30, 2025
    Facebook X (Twitter) Instagram Pinterest
    • Privacy Policy
    • Terms of use
    • Advertise
    • Contact
    © 2025 Technology Mag. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.