Close Menu
Technology Mag

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Amazon pulls the plug on Sengled’s Alexa skill after months of outages

    August 4, 2025

    Amazon’s best Kindles are cheaper than ever at Best Buy

    August 4, 2025

    Amazon is gutting its Wondery podcast studio

    August 4, 2025
    Facebook X (Twitter) Instagram
    Subscribe
    Technology Mag
    Facebook X (Twitter) Instagram YouTube
    • Home
    • News
    • Business
    • Games
    • Gear
    • Reviews
    • Science
    • Security
    • Trending
    • Press Release
    Technology Mag
    Home » How ‘World of Warcraft’ Devs Launched One of the Biggest Unions in Video Games
    Games

    How ‘World of Warcraft’ Devs Launched One of the Biggest Unions in Video Games

    News RoomBy News RoomAugust 9, 20243 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email

    They started with fliers. The group of World of Warcraft developers at Activision Blizzard, determined to unionize, were testing the waters after Microsoft’s $69 billion acquisition. Microsoft had pledged to honor a labor neutrality agreement, active 60 days after the deal’s close, that would allow workers to explore collective bargaining without fear.

    Even with that agreement on their side, developers were still nervous about even showing interest in a union, says Paul Cox, a senior quest designer who served on the union’s organizing committee. “Prior to [the agreement], we had a lot of people who were like, ‘I’m interested, but I’m really worried about retaliation. I am terrified about getting my name put anywhere.’” he adds.

    That fear wasn’t unfounded. Prior to Microsoft’s acquisition, when they were still under Activision Blizzard’s leadership, unionized quality assurance workers at a studio in Albany, New York, accused management of engaging in union busting tactics. According to one QA tester WIRED spoke to at the time, management was hostile to their efforts, pulling employees into “spontaneous meetings” and “spread[ing] misleading or false information about unions and the unionization process” in a company Slack channel.

    On July 24, Microsoft voluntarily recognized the World of Warcraft developers’ union, a wall-to-wall unit of over 500 employees spanning multiple departments—an achievement that has long been unthinkable in the video game industry. Due to its size and breadth of departments involved, it’s the first of its kind at Activision Blizzard. Those QA testers in Albany eventually managed to establish their union, but they were just one relatively small group.

    The Warcraft developers follow in the footsteps of Bethesda Game Studios, another Microsoft-owned company, which created the first union at a major studio across its entire team with 241 members. Microsoft also voluntarily recognized that union.

    “It was really only after the Microsoft acquisition that the ball started racing down the hill,” Cox says of union efforts. “The lack of fear of retaliation really helped.”

    Also helpful: Reaching out to as many colleagues as possible. “When you’re trying to talk to people about a union, you can really only do it one-on-one,” Cox says. To do that organizers set up tents on the company campus for people to stop by and get information. Being able to openly exist in a space people might pass on the way to lunch, for example, made that process faster and easier.

    Activision Blizzard did not respond to a request for comment before publication.

    Cox says that because it was previously hard to communicate with other employees due to the discreet nature of organizing, he and his colleagues didn’t realize there was a World of Warcraft QA group already trying to unionize. Once they were aware of each other, they combined efforts. As for deciding who should be in the union, Cox says it boiled down to a very simple idea.

    “It was about game creators,” he says. “The people who you couldn’t make the game without.” Whether that’s writers, sound designers, or producers, it doesn’t matter. “We fought pretty hard to make sure that everybody was in the same group, as much as we could get.”

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleClean energy infrastructure is vulnerable to cyberattack — the Biden administration has a plan to protect it
    Next Article The Cambridge Audio Evo One Is a Beautiful High-End Speaker

    Related Posts

    A New ‘Katamari’ Game, ‘Octopath Traveler 0,’ and More Are Coming to Switch 2

    August 4, 2025

    Gamers Are Furious About the Censorship of NSFW Games—and They’re Fighting Back

    August 3, 2025

    Steam and Itch.io Are Pulling ‘Porn’ Games. Critics Say It’s a Slippery Slope to More Censorship

    July 31, 2025

    The Tiny Super Pocket Neo Geo Edition Is Affordable Retro Fun

    July 28, 2025

    A Surprise Pokémon Game Just Dropped for Switch and Mobile

    July 24, 2025

    Life Without Screens: This Camp Is a Teen’s Worst Nightmare

    July 24, 2025
    Our Picks

    Amazon’s best Kindles are cheaper than ever at Best Buy

    August 4, 2025

    Amazon is gutting its Wondery podcast studio

    August 4, 2025

    Cloudflare says Perplexity’s AI bots are ‘stealth crawling’ blocked sites

    August 4, 2025

    One of the biggest newsletter platforms now syndicates to Bluesky and Mastodon

    August 4, 2025
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    News

    Google dunks on Apple Intelligence in new Pixel 10 ad

    By News RoomAugust 4, 2025

    Apple sold its iPhone 16 devices last year with a promise that a new AI-powered…

    Scientists Say New Government Climate Report Twists Their Work

    August 4, 2025

    Alienware’s AW2725Q 4K OLED gaming monitor is down to its lowest price ever at Amazon

    August 4, 2025

    The Nintendo Switch 2’s Biggest Problem Is Already Storage

    August 4, 2025
    Facebook X (Twitter) Instagram Pinterest
    • Privacy Policy
    • Terms of use
    • Advertise
    • Contact
    © 2025 Technology Mag. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.