Close Menu
Technology Mag

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot
    Anker’s Qi2 MagGo Power Bank is down to its best price in months

    Anker’s Qi2 MagGo Power Bank is down to its best price in months

    March 20, 2026
    Nine months later, the Trump phone still doesn’t exist

    Nine months later, the Trump phone still doesn’t exist

    March 20, 2026
    Jury finds Elon Musk’s ‘stupid tweets’ caused Twitter investors’ losses

    Jury finds Elon Musk’s ‘stupid tweets’ caused Twitter investors’ losses

    March 20, 2026
    Facebook X (Twitter) Instagram
    Subscribe
    Technology Mag
    Facebook X (Twitter) Instagram YouTube
    • Home
    • News
    • Business
    • Games
    • Gear
    • Reviews
    • Science
    • Security
    • Trending
    • Press Release
    Technology Mag
    Home » ‘The Legend of Zelda: Tears of the Kingdom’ Initial Prototypes Were ‘Chaos’
    Games

    ‘The Legend of Zelda: Tears of the Kingdom’ Initial Prototypes Were ‘Chaos’

    News RoomBy News RoomMarch 20, 20242 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email
    ‘The Legend of Zelda: Tears of the Kingdom’ Initial Prototypes Were ‘Chaos’

    The Legend of Zelda: Tears of the Kingdom’s developers had a problem: the land of Hyrule kept falling apart.

    Anyone who has played Tears of the Kingdom might be able to guess why. Some of the game’s big advances—Link’s Ultrahand and Fuse abilities, which allow players to create any tool they’re clever enough to stick together—required a lot of new and intricate development. Nintendo wanted to build something bigger and better with their Breath of the Wild sequel, but, as the team worked on the game, the tools that would allow players to make all those shield skateboards and log bridges broke it. A lot. It was, programmer Takahiro Takayama says, “chaos.”

    During development, Takayama said he’d often hear devs exclaim “it broke!” or “it went flying,” Takayama said Wednesday at the Game Developers Conference. “And I would respond, ‘I know. We’ll deal with it later.’”

    The problem was the physics of it all. “We realized removing all non-physics-driven objects and making everything physics-driven will lead us to the solution we were looking at,” Takayama said.

    The second fix was to create a system that allowed for unique interactions between objects, without any specific additional needs. That meant that players who wanted to make a vehicle, for example, could tinker with many different tools instead of being restricted to something basic like a wheel and a board.

    All that hardcore programming paid off. Ultrahand and Fuse are now fan-favorite tools, something players use to create flamethrowing penises and hacks used in speedruns. No matter how hard they tried, Hyrule never broke.

    Those tools also meant players could solve puzzles in a variety of ways. “Regardless of what the player does, we had a world free from self-destruction,” Takayama said.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleFortnite players can now build their own Lego games
    Next Article YouTube TV’s multiview comes to iPhones and iPads in time for March Madness

    Related Posts

    If You Have a Heart So True, We Found the Best Pokémon Cyber Monday Deals for You

    If You Have a Heart So True, We Found the Best Pokémon Cyber Monday Deals for You

    December 5, 2025
    Here’s What You Need to Know About the Nintendo Switch 2 Cyber Monday Deals

    Here’s What You Need to Know About the Nintendo Switch 2 Cyber Monday Deals

    December 1, 2025
    Get Your Game On With These Black Friday Gaming Deals

    Get Your Game On With These Black Friday Gaming Deals

    December 1, 2025
    5 Great Games You Might Have Missed This Year

    5 Great Games You Might Have Missed This Year

    December 1, 2025
    He Hunted Alleged Groomers on Roblox. Then the Company Banned Him

    He Hunted Alleged Groomers on Roblox. Then the Company Banned Him

    November 30, 2025
    The Analogue3D Is a Retro Gamer’s Dream

    The Analogue3D Is a Retro Gamer’s Dream

    November 28, 2025
    Our Picks
    Nine months later, the Trump phone still doesn’t exist

    Nine months later, the Trump phone still doesn’t exist

    March 20, 2026
    Jury finds Elon Musk’s ‘stupid tweets’ caused Twitter investors’ losses

    Jury finds Elon Musk’s ‘stupid tweets’ caused Twitter investors’ losses

    March 20, 2026
    This is Microsoft’s plan to fix Windows 11

    This is Microsoft’s plan to fix Windows 11

    March 20, 2026
    An automated moderation error left Tumblr users panicked

    An automated moderation error left Tumblr users panicked

    March 20, 2026
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Windows 11 is finally getting a movable taskbar News

    Windows 11 is finally getting a movable taskbar

    By News RoomMarch 20, 2026

    It’s taken almost five years, but Microsoft is finally bringing back the ability to move…

    Future Sony PlayStation games will use AI to imagine new frames

    Future Sony PlayStation games will use AI to imagine new frames

    March 20, 2026
    Microsoft is ending the Windows Update nightmare — and letting you pause them indefinitely

    Microsoft is ending the Windows Update nightmare — and letting you pause them indefinitely

    March 20, 2026
    These electronic Polaroids are powered by your phone’s NFC chip

    These electronic Polaroids are powered by your phone’s NFC chip

    March 20, 2026
    Facebook X (Twitter) Instagram Pinterest
    • Privacy Policy
    • Terms of use
    • Advertise
    • Contact
    © 2026 Technology Mag. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.