Close Menu
Technology Mag

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    CoComelon is headed to Disney Plus in 2027

    May 25, 2025

    Three new DJI drones may be on the way

    May 25, 2025

    Android Auto will get Spotify Jam and support for video apps and web browsers

    May 25, 2025
    Facebook X (Twitter) Instagram
    Subscribe
    Technology Mag
    Facebook X (Twitter) Instagram YouTube
    • Home
    • News
    • Business
    • Games
    • Gear
    • Reviews
    • Science
    • Security
    • Trending
    • Press Release
    Technology Mag
    Home » We Played With the Nintendo Switch 2. It’s Refined but Unsurprising
    Gear

    We Played With the Nintendo Switch 2. It’s Refined but Unsurprising

    News RoomBy News RoomApril 4, 20254 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email

    the naming of Nintendo’s Switch successor might seem like pretty straightforward choice, but developers say they spent years during the development process, brainstorming names and scrapping them. Eventually producer Kouichi Kawamoto, director Takuhiro Dohta, and technical director Tetsuya Sasaki landed on what was, for them, an unconventional route: the Switch 2.

    They first discussed calling it the Super Nintendo Switch, Kawamoto told media during a private event held in New York City, paying homage to the jump from the original Nintendo to the Super Nintendo console—but there was an important distinction. The NES and SNES do not share compatibility between their games.

    “We wanted to make sure that the name really reflected the idea that this is the latest Nintendo Switch, this is the latest standard, a new standard for what Nintendo Switch is,” Kawamoto said.

    After a few hours spent with the hybrid handheld during a hands-on event, that description feels appropriate. The Switch 2 is not a leap forward, as the original Switch was from the Wii U, but rather a product of iteration. It’s a collection of ideas and designs, refined, to create a product that feels both familiar and improved from its predecessor.

    Mario Kart World is the Switch 2’s key launch game.

    Photograph: Julian Chokkatu

    It’s bigger. Nintendo has increased the handheld’s size from the original 6.2-inch screen to a 7.9-inch LCD display and magnetized its Joy-Con controllers, which are also slightly longer to accommodate the change. In my hands, the difference was barely noticeable. The Switch 2 feels comfortable to hold and play as a handheld, neither too heavy nor too clunky; I’ve had more difficult tactile upgrades with my iPhone.

    At the event, I played the newly announced Mario Kart World both on the console itself and on a TV with the Joy-Cons attached to a Joy-Con grip. I’ve always preferred the original system’s handheld mode, and the experience of playing on the Switch 2 is much the same.

    Image may contain Electronics Remote Control Mobile Phone Phone Person Computer and Tablet Computer

    Photograph: Julian Chokkatu

    Image may contain Electronics Mobile Phone Phone Baby Person Remote Control and Adult

    Photograph: Julian Chokkatu

    Image may contain Electronics Phone Mobile Phone and Person

    Photograph: Julian Chokkatu

    The biggest change to the Joy-Con functionality is its new mouse-like mode. While the previous system’s Joy-Cons slid off the handheld, those on the Switch 2 are magnetic; by clicking a release button on the controller’s back, they snap off. To reattach, you simply snap them back on with a very satisfying click. But once detached from the handheld, both can be used, separately or together, as an impromptu mouse by placing them onto a surface at the point they’d typically attach.

    My experience with the mouse functionality was a little hit or miss. I played two games which used it: Drag x Drive, a wheelchair basketball game, and Metroid 4: Beyond. Drag x Drive, announced at the event for a summer release, uses both Joy-Cons simultaneously, with the left and right controls corresponding to their respective wheel. To move, you push the Joy-Cons against whatever surface you can find—Nintendo set up a large, flat table for the demo, but they also worked well on the surface of my clothes, including tights, which means your lap will do in a pinch.

    Drag x Drive is … tiring.

    Photograph: Julian Chokkatu

    Using the Joy-Con 2 in mouse mode.

    Photograph: Julian Chokkatu

    The game requires constant motion with the Joy-Cons, whether you’re sliding them across whatever available surface you’ve got to weave across the court, spinning your virtual wheels to do tricks, or taking aim for a shot by flipping your hand in the air. Technically, this all works just fine. But physically, it’s tiring. My arms got sore quickly, and unless I decide to suddenly get very good at pilates, I can’t imagine long play sessions.

    Metroid 4: Beyond’s experience was a far better one. As an admittedly terrible shot, my aim on a typical controller could use some work, and with the Joy-Cons detached and free to wave around, I’m even worse. With the new mouse functionality, however, I was able to use the right Joy-Con on a table to steady my wobbling and actually hit my targets.

    Most impressive about the experience was being able to seamlessly switch from regular Joy-Con controls to the mouse functionality. But according to director Takuhiro Dohta, during a developer roundtable held with press, how players are able to use the feature is all down to the game. “We wanted that to be an available option for developers to explore,” Dohta said. “If a [developer] decides that it’s actually better to have a setting or a switch that turns it from mouse control to Joy-Con control, that’s also available.”

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleSperm Stem Cells Were Used for the First Time in an Attempt to Restore Fertility
    Next Article Microsoft is now 50 years old

    Related Posts

    The 61 Best Outdoor Deals From the REI Anniversary Sale

    May 25, 2025

    Anker’s Excellent Portable Projector Doubles as a Cinematic Karaoke Machine

    May 25, 2025

    DJI’s New Flagship Drone Is Astonishingly Powerful and Easy to Use

    May 25, 2025

    The Breville Oracle Jet Is Like the iPad of Home Espresso Machines

    May 24, 2025

    The Best Coffee Pod Machines for Hot and Cold Brew

    May 24, 2025

    Our Favorite Computer Monitors for PC Gaming

    May 24, 2025
    Our Picks

    Three new DJI drones may be on the way

    May 25, 2025

    Android Auto will get Spotify Jam and support for video apps and web browsers

    May 25, 2025

    Gemini in Chrome feels like a small step toward Google’s agentic era

    May 25, 2025

    The 61 Best Outdoor Deals From the REI Anniversary Sale

    May 25, 2025
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Gear

    Anker’s Excellent Portable Projector Doubles as a Cinematic Karaoke Machine

    By News RoomMay 25, 2025

    Combined with the X1’s four speakers, you’ve got 200 watts of lossless audio power through…

    Summer blockbuster season is here

    May 25, 2025

    Meta’s antitrust defense wraps with one big claim: WhatsApp and Instagram couldn’t be better

    May 25, 2025

    DJI’s New Flagship Drone Is Astonishingly Powerful and Easy to Use

    May 25, 2025
    Facebook X (Twitter) Instagram Pinterest
    • Privacy Policy
    • Terms of use
    • Advertise
    • Contact
    © 2025 Technology Mag. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.